Terminal windows stuff.
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void | redraw_windows (enum windows_to_redraw which, struct window *win) |
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void | add_window (struct terminal *term, window_handler_T handler, void *data) |
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void | delete_window (struct window *win) |
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void | delete_window_ev (struct window *win, struct term_event *ev) |
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void | get_parent_ptr (struct window *win, int *x, int *y) |
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static void | empty_window_handler (struct window *win, struct term_event *ev) |
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void | add_empty_window (struct terminal *term, void(*fn)(void *), void *data) |
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void | assert_window_stacking (struct terminal *term) |
| Check that terminal.windows are in the documented order.
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void | set_dlg_window_ptr (struct dialog_data *dlg_data, struct window *window, int x, int y) |
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◆ add_empty_window()
void add_empty_window |
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struct terminal * | term, |
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void(* | fn )(void *), |
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void * | data ) |
◆ add_window()
◆ assert_window_stacking()
void assert_window_stacking |
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struct terminal * | term | ) |
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◆ delete_window()
void delete_window |
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struct window * | win | ) |
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◆ delete_window_ev()
◆ empty_window_handler()
static void empty_window_handler |
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struct window * | win, |
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struct term_event * | ev ) |
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◆ get_parent_ptr()
void get_parent_ptr |
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struct window * | win, |
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int * | x, |
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int * | y ) |
◆ redraw_windows()
◆ set_dlg_window_ptr()
void set_dlg_window_ptr |
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struct dialog_data * | dlg_data, |
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struct window * | window, |
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int | x, |
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int | y ) |